By using this site, you agree to the Privacy Policy and Terms of Use.
Accept
Game Chronicle
  • Home
  • About us
  • Contact
  • Terms and Conditions
  • Privacy Policy
Reading: Retro-Bit apologizes after uncredited fan translations were discovered in its games
Game ChronicleGame Chronicle
Font ResizerAa
  • Home
  • About us
  • Contact
  • Terms and Conditions
  • Privacy Policy
Search
  • Home
  • About us
  • Contact
  • Terms and Conditions
  • Privacy Policy
Have an existing account? Sign In
Без рубрики

Retro-Bit apologizes after uncredited fan translations were discovered in its games

Автор
Last updated: 10.03.2025 21:37
Автор
2 Min Read
Share
SHARE

Retro-Bit has apologized for releasing a number of 16-bit games with uncredited fan translations.

After fans slammed the firm for using uncredited translations in at least four SNES and Mega Drive / Genesis re-releases that were hitherto only available in Japan, Retro-Bit admitted it had “let its guard down.” It called the incident an “irresponsible oversight on our end,” promising to “reach those whose work was not recognized to offer a means of resolution.”

The company said it had previously worked with a number of translators and programmers for prior releases, but their usual contractors were not available due to scheduling conflicts.

It then blamed its latest translator for submitting “to a lesser or higher degree, uncredited work.”

“We’ve always had a successful understanding of our shared responsibilities with our collaborators and unfortunately in this instance, we let our guard down,” Retro-Bit told VGC in a statement.

“This was an irresponsible oversight on our end and we take full accountability for this outcome and not verifying the submitted translation. To amend this situation, we will set out to reach those whose work was not recognized to offer a means of resolution.”

The team added that it was now delaying upcoming releases in a bid to safeguard its localization processes and avoid this happening again.

“One of the most rewarding parts of doing these re-releases is collaborating with many talented members of the retro gaming community while being able to support the original developers,” the statement concluded.

“Our intent was never to take advantage of that relationship and we apologize for disappointing our fans. We deeply value the retro gaming community and appreciate your ongoing support and patience as we improve our processes.”

Share This Article
Facebook Email Copy Link Print
Previous Article Konami partners with Bloober Team for another “joint project” based on unspecified Konami IP
Next Article Finnish mobile dev Seven Stars secures seed funding round
Leave a Comment Leave a Comment

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Contact Us

You Might Also Like

Без рубрики

Ark: Aquatica DLC trailer slammed for its blatant use of AI slop

A recent trailer for Snail Games' Aquatica expansion for Ark:…

3 Min Read
Без рубрики

GTA 6’s delay won’t change the launch calculus for most games | Opinion

It's quite a measure of the incredible status of the…

10 Min Read
Без рубрики

Starbreeze acquires publishing rights to troubled Payday 3, says move will ‘accelerate development roadmap’

Starbreeze Studios has acquired the publishing rights to its…

3 Min Read
Без рубрики

PlayStation State of Play announced for this week

Joining the upcoming rush of summer's various showcases and reveals…

2 Min Read
Game ChronicleGame Chronicle
© 2025 Retro Board Games. All Rights Reserved.
  • Home
  • About us
  • Contact
  • Terms and Conditions
  • Privacy Policy
Welcome Back!

Sign in to your account

Username or Email Address
Password

Lost your password?