By using this site, you agree to the Privacy Policy and Terms of Use.
Accept
Game Chronicle
  • Home
  • About us
  • Contact
  • Terms and Conditions
  • Privacy Policy
Reading: Here’s how Mario Kart World’s Grand Prix and Free Roam modes work
Game ChronicleGame Chronicle
Font ResizerAa
  • Home
  • About us
  • Contact
  • Terms and Conditions
  • Privacy Policy
Search
  • Home
  • About us
  • Contact
  • Terms and Conditions
  • Privacy Policy
Have an existing account? Sign In
Без рубрики

Here’s how Mario Kart World’s Grand Prix and Free Roam modes work

Автор
Last updated: 03.04.2025 18:04
Автор
4 Min Read
Share
SHARE

At yesterday’s Switch 2 Direct, Nintendo revealed launch game Mario Kart World. It’s an evolution of the series by going open world, but how does that impact its Grand Prix mode?

Today, in a Nintendo Treehouse: Live presentation, more of the game was shown, which answered some questions. For instance, if the map is one continuous world, will the races still consist of standard lap courses?

The answer is yes and no. If you’ve played Mario Kart 8 (who hasn’t), you’ll be aware of the Mount Wario track (and others) that’s not in laps but is one continuous track split into sections. It seems that’s how many of Mario Kart World’s courses will operate, to give the flow of multiple locations existing in one world.

Nintendo Treehouse: Live | Nintendo Switch 2 Day 1Watch on YouTube

In the Treehouse example, Nintendo showed the Mushroom Cup consisting of four tracks: Mario Bros. Circuit, Crown City, Whistlestop Summit, and DK Spaceport. These are distinct locations, but blend together into a consistent Grand Prix.

Mario Bros. Circuit takes place in the desert, with the Yoshi Diner and more from the game’s initial tease. It begins with a standing start and runs over three laps, as usual. (Note, though, the weather does dynamically change as the race plays out)

The courses are all part of a singular open world | Image credit: Nintendo

Things change with the second course. After the first race concludes, the second continues from the same location in a rolling start. The track blends into Crown City as one path split into three “laps” towards the finish line, the environment slowly morphing from desert motorway to cityscape.

The third track operates in a similar manner, beginning with a rolling start and then the environment slowly changing over one continuous track split into lap sections. However, the final two laps form a complete circuit for a more traditional race feel, overall blending the two styles.

My favourite of the tracks was the final DK Spaceport, clearly inspired by the classic Donkey Kong arcade game with its red rails and giant barrels, and taking place continuously over eight lap sections.

Mario Kart World screenshot showing four courses on its world map

The courses link together into a continuous route | Image credit: Nintendo

After the Grand Prix, Nintendo showed the Free Roam mode. Players can effectively drive across the entire world however they please, which, more than anything, shows the genius of Nintendo’s level design that not only do the courses work individually, but they blend together into a continuous world too.

Free Roam also allows players to teleport to a specific course, and includes a photo mode to tinker with screenshots before uploading to the improved capture sharing on the revamped Switch app.

For more on Mario Kart World, check out Eurogamer editor-in-chief Tom Phillips’ hands-on impressions on why Mario Kart World is the Switch 2’s killer app.

Share This Article
Facebook Email Copy Link Print
Previous Article Switch 2’s full reveal analysed: how powerful is Nintendo’s new hardware and is DLSS being used?
Next Article Switch 2 Treehouse: Live viewers have very clear message for Nintendo
Leave a Comment Leave a Comment

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Contact Us

You Might Also Like

Без рубрики

Yakuza studio’s Project Century gets a proper name and a stylish new trailer

Cast your mind back to the distant days of…

2 Min Read
Без рубрики

Microsoft was top publisher on Xbox and PS stores during Q3

Microsoft has published its financial results for Q3 2025, reporting…

2 Min Read
Без рубрики

Sunderfolk, from former World of Warcraft boss, is streamlined tabletop D&D by way of Final Fantasy Crystal Chronicles and some is hidden on your mobile

Video games have long taken inspiration from tabletop games, but…

8 Min Read
Без рубрики

Capcom soon to fix Monster Hunter Wilds issue where its celebrated food scenes aren’t showing

Capcom will soon release another update for Monster Hunter Wilds,…

4 Min Read
Game ChronicleGame Chronicle
© 2025 Retro Board Games. All Rights Reserved.
  • Home
  • About us
  • Contact
  • Terms and Conditions
  • Privacy Policy
Welcome Back!

Sign in to your account

Username or Email Address
Password

Lost your password?