By using this site, you agree to the Privacy Policy and Terms of Use.
Accept
Game Chronicle
  • Home
  • About us
  • Contact
  • Terms and Conditions
  • Privacy Policy
Reading: Roblox revenue jumps 29% to $1.04bn during Q1 2025
Game ChronicleGame Chronicle
Font ResizerAa
  • Home
  • About us
  • Contact
  • Terms and Conditions
  • Privacy Policy
Search
  • Home
  • About us
  • Contact
  • Terms and Conditions
  • Privacy Policy
Have an existing account? Sign In
Без рубрики

Roblox revenue jumps 29% to $1.04bn during Q1 2025

Автор
Last updated: 06.05.2025 12:53
Автор
3 Min Read
Share
SHARE

Contents
The numbersThe highlights

Roblox has published its financial report for the first quarter of the fiscal year, reporting strong growth across the board including over $1 billion in revenue.

The numbers

  • Revenue: $1.04 billion, up 29% year-on-year
  • Bookings: $1.2 billion, up 31% year-on-year
  • Net losses: $215.4 million compared to $270.8 million during the same quarter last year

The highlights

Roblox attributed its strong results to several of its key initiatives, including differential pricing and price optimisation (both launched in late 2024) and regional pricing recommendations that launched last week.

“In addition to an ongoing focus on raw performance and quality, investments in the virtual economy and within search and discovery are yielding encouraging results in driving platform monetisation, bookings growth, creator earnings growth, and long-term ecosystem health,” the firm said.

Looking at Roblox’s metrics for the quarter, the platform saw an increase of 26% in the number of its daily active users (DAU) to 97.8 million. DAU performance was especially high in the US and Canada, experiencing a 22% rise of DAU.

It saw a 30% increase in hours engaged at 21.7 billion, in addition to a 29% jump in average monthly unique payers at 20.2 million.

“In Q1 2025, all of our results were above the guidance we provided on our Q4 2024 earnings call as we deliver on several key growth initiatives,” said Roblox CEO and founder David Baszucki.

“In addition to our focus on raw performance and quality, investments in the virtual economy and search and discovery are driving growth in platform monetisation, bookings, and creator earnings.”

Baszucki also revealed that during Q1 2025, Roblox creators earned $281.6 million over the past year, with over 100 developers earning more than $1 million.

While Roblox hasn’t changed the forecast for its full year guidance, and its changed its predicted net losses to be between $1.03 billion and $977 million.

Share This Article
Facebook Email Copy Link Print
Previous Article Assassin’s Creed Shadows update makes it much easier to remember who all those side characters are
Next Article Citizen Sleeper celebrates third anniversary with free tabletop game
Leave a Comment Leave a Comment

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Contact Us

You Might Also Like

Без рубрики

Nintendo Switch Online adds Game Boy Advance classic

Nintendo has added another title to its Switch Online catalogue…

3 Min Read
Без рубрики

Ghost of Yōtei update sparks speculation of new in-game economy and bounty system

The official landing page for Ghost of Yōtei got a…

4 Min Read
Без рубрики

JustEat now lets you order from CEX

Second-hand gaming specialist CEX now lets you order items…

2 Min Read
Без рубрики

Binding of Isaac creator’s long-awaited cat breeding game Mewgenics gets dumbfounding live-action trailer

It's been one hell of a wait, but Binding…

3 Min Read
Game ChronicleGame Chronicle
© 2025 Retro Board Games. All Rights Reserved.
  • Home
  • About us
  • Contact
  • Terms and Conditions
  • Privacy Policy
Welcome Back!

Sign in to your account

Username or Email Address
Password

Lost your password?