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Reading: MindsEye hotfix planned for PC this week, but console players may have to wait
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MindsEye hotfix planned for PC this week, but console players may have to wait

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Last updated: 11.06.2025 19:09
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Developer Build A Rocket Boy has shared details on an upcoming hotfix for MindsEye.

Admitting the game’s launch “hasn’t been without its challenges” for many players, the studio now says “game performance” is its top priority. As such, a patch is planned for the end of this week for those playing on PC, while the team hopes to roll it out for those on consoles “as soon as possible”.

This upcoming hotfix for MindsEye will include:

  • Initial CPU and GPU performance improvements, along with memory optimisations
  • Reduced difficulty for the CPR mini-game
  • A new setting to disable or modify Depth of Field
  • A fix for an issue with missing controls for the MineHunter and Run Dungeon mini-games
  • Pop-up warnings for PCs that have Hardware Accelerated GPU Scheduling disabled, and PCs with CPUs that have potential crash issues
MindsEye – Official Launch Trailer. Watch on YouTube

Build A Rocket Boy said this fix will be the first of a series of updates for MindsEye. Future updates will be aimed at “enhancing your experience,” the developer said, promising to keep us up to date with information on a regular basis.

Patches will need to have the internet to load, the team reminded players, asking them to “please ensure [the] game is updated regularly to enjoy the benefits of the latest improvements”.

The studio additionally added that Build.MindsEye – that is to say, the game’s creation platform designed to help creators share interactive experiences – is now “fully accessible” for those on Steam.

“Thank you again for your incredible support. This is just the start of a long-term vision to make MindsEye the best possible game for you,” the team closed.

MindsEye Hotfix Incoming
byu/Chameleon962 inMindsEyeGame


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MindsEye has had an unusual lead up to launch, it has to be said.

At the end of May, the studio’s co-CEO suggested the game’s negative reaction up until that point had been paid for in a “concerted effort” against the developer. This is something IO Interactive, which serves as the game’s publisher, doesn’t believe to be the case.

Meanwhile, the studio’s Chief Legal Officer and Chief Financial Officer left the company, just one week before MindsEye released.

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