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Capcom’s back-catalogue titles dominate its Q1 2025 game sales

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Last updated: 31.07.2025 14:46
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The numbersThe highlights

Capcom has released its financial results for Q1 2025, with net sales and income showing strong growth and unit sales of new and back-catalogue titles increasing year-on-year.

The company has said the results are “a solid start” toward achieving its full-year plan.

The numbers

For the three months ended June 30, 2025:

  • Net sales: ¥45.5 billion ($303 million), up 53.7% year-on-year
  • Operating profit: ¥24.6 billion ($164 million), up 90.8% year-on-year
  • Ordinary profit: ¥22.9 billion ($153 million), up 69.7% year-on-year
  • Net income: ¥17.2 billion ($115 million), up 72.8% year-on-year

The highlights

Capcom had a strong Q1 2025, with an increase in game sales and profits partly due to a rise in back-catalogue sales.

According to the financial results, Capcom “worked to increase global unit sales in its core Digital Contents business by releasing existing titles on new hardware and strengthening sales of catalog titles.”

As a result, the company’s total unit sales volume across 243 titles was 14.16 million units, compared to the 9.53 million units sold in the same period the previous year (a 67% year-on-year increase).

Back-catalogue sales in Q1 2025 were primarily driven by popular IP, with the results showing sales growth for Devil May Cry 5 (1.78 million units sold), Resident Evil Village (923,000 units), Resident Evil 4 (706,000 units), and Street Fighter 6 (538,000 units).

Capcom notes that the growth in Devil May Cry 5 sales is partly due to the release of Netflix’s Devil May Cry TV series in April, and the increased interest in Resident Evil games has been a result of Resident Evil Requiem’s announcement.

The firm stated that it “aimed to enhance the brand value of its intellectual properties (IPs) by coordinating the activities of its major content with esports, film and television productions, and licensing business activities.”

This effort to enhance brand value and awareness of company IP saw back-catalogue title sales grow to 13.36 million units, a 69% increase from the previous year’s 9.26 million.

Street Fighter 6 (which has now reached 5 million units sold) is likely to have seen a boost in sales following its launch on Nintendo Switch 2 in June and Capcom’s coordinated effort in the esports space.

The company also described Monster Hunter Wilds sales as “soft,” but revealed that the series’ previous entry, Monster Hunter Rise, has continued to see sales growth. Wilds sold 477,000 units in Q1 2025, just 88,000 more than Rise’s 389,000 units. Total unit sales for Monster Hunter Wilds are now 10.6 million, while Monster Hunter Rise stands at 17.6 million.

Capcom also shared details on the number of units sold for its leading franchises, with Resident Evil at the front of the pack (174 million units), followed by Monster Hunter (122 million units) and Street Fighter (57 million units).

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