By using this site, you agree to the Privacy Policy and Terms of Use.
Accept
Game Chronicle
  • Home
  • About us
  • Contact
  • Terms and Conditions
  • Privacy Policy
Reading: India’s first dedicated PC and console game publishing house closes pre-seed founding round
Game ChronicleGame Chronicle
Font ResizerAa
  • Home
  • About us
  • Contact
  • Terms and Conditions
  • Privacy Policy
Search
  • Home
  • About us
  • Contact
  • Terms and Conditions
  • Privacy Policy
Have an existing account? Sign In
Без рубрики

India’s first dedicated PC and console game publishing house closes pre-seed founding round

Автор
Last updated: 10.03.2025 20:47
Автор
2 Min Read
Share
SHARE

1312 Interactive – India’s first dedicated PC and console game publishing house – has successfully closed its pre-seed founding round.

Founded by “seasoned gaming experts Deepak Gurijala and Raviteja Mantena,” 1312 Interactive said it is set to “discover, nurture, and publish world-class indie and AA games for global audiences” with early support from Akshat Rathee and Gautam Virk (Nodwin Gaming / Goodgame Investments), Rajat Ojha (Gametronics), Sridhar Muppidi (YesGnome), Tanay Tayal (formerly of Moonfrog), Founders of Playsimple, Vatsal Chintalpati (ExMachina investment partners), and Rick Herman (formerly of Sony, Amazon).

Founders Deepak Gurijala and Raviteja Mantena said: “India has some of the most talented game developers, yet our presence in the global PC and console market has been limited. 1312 Interactive is here to change that.

“Our goal is to bring Indian games to a global audience while ensuring our studios get the right support to build world-class titles. Beyond India, we are also exploring opportunities with game developers in South East Asia, MENA and South American markets.”

Three games are already set for 2025 – Winds of Arcana (Brewed Games), Palm Sugar: A Village Story (Mono Tusk Studios), and Souls of Bombarika (Street Lamp Games) – with six-eight more “planned annually.”

For more, find out why Krafton “made a sizeable bet” on India as CEO Sean (Hyunil) Sohn discusses the impact of BGMI on the local market, the support the company is offering startups, and prospects for Palworld Mobile.

Share This Article
Facebook Email Copy Link Print
Previous Article StreamElements brings “performance-based sponsorships” directly to Twitch dashboards
Next Article Madbox opens new studio in Annecy, France
Leave a Comment Leave a Comment

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Contact Us

You Might Also Like

Без рубрики

Retro peripheral manufacturer Hyperkin sorry for “lack of transparency” and “failing to communicate” with customers

Retro peripheral manufacturer Hyperkin has apologised for a "lack of…

3 Min Read
Без рубрики

Watch today’s Pokémon Presents presentation here

Today's the day! The Pokémon Company's next Pokémon Presents broadcast…

3 Min Read
Без рубрики

Sony really won’t be putting new first party games on PlayStation Plus day one any time soon

Sony is sticking to its guns, and won't be releasing…

4 Min Read
Без рубрики

Krafton reports “all-time highs” in sales and operating profits in 2024

Krafton has reported "record-breaking earnings" in 2024, with full-year revenue…

2 Min Read
Game ChronicleGame Chronicle
© 2025 Retro Board Games. All Rights Reserved.
  • Home
  • About us
  • Contact
  • Terms and Conditions
  • Privacy Policy
Welcome Back!

Sign in to your account

Username or Email Address
Password

Lost your password?