By using this site, you agree to the Privacy Policy and Terms of Use.
Accept
Game Chronicle
  • Home
  • About us
  • Contact
  • Terms and Conditions
  • Privacy Policy
Reading: Monster Hunter: Wilds patch finally fixes the game’s inexcusable performance woes on PC
Game ChronicleGame Chronicle
Font ResizerAa
  • Home
  • About us
  • Contact
  • Terms and Conditions
  • Privacy Policy
Search
  • Home
  • About us
  • Contact
  • Terms and Conditions
  • Privacy Policy
Have an existing account? Sign In
Без рубрики

Monster Hunter: Wilds patch finally fixes the game’s inexcusable performance woes on PC

Автор
Last updated: 30.06.2025 18:32
Автор
2 Min Read
Share
SHARE

Capcom has released an update for Monster Hunter: Wilds which has fixed a shader compilation problem on PC, causing high CPU loads and horrendous performance issues.

The title 2 update, which is out now, alters the game so shader compilation occurs upon the game’s initial launch, rather than during gameplay. It’ll take some time, but players will no longer need to manually delete shader cache files in order to improve performance. That’s good!

These performance issues led to Monster Hunter Wilds receiving an overwhelmingly negative rating on Steam. The game, which suffered from performance issues from day one on PC, had an increased rate of crashes and visual bugs as of an update a month ago.

Check out our video review of Monster Hunter: Wilds here!Watch on YouTube

Hopefully this update fixes these performance woes and gives fans what they’ve been looking for. Alongside performance fixes, the title update is bringing two new “fan favourite” monsters to take down, following a few months of steady smaller updates bringing higher difficulty hunts and Akuma from Street Fighter 6 of all things.

Monster Hunter; Wilds proved exceptionally popular at launch, leading to another year of financial growth for Capcom. It has waned in recent months, though as of writing a surge of returning players have hopped back into the game with title update 2’s release. So, here’s hoping the dark times for Wilds are a thing of the past.

Share This Article
Facebook Email Copy Link Print
Previous Article DF Weekly: HDMI 2.2 delivers up to 16K resolution – but do we actually need it?
Next Article 11-Bit Studios acknowledges the use of AI-generated text in The Alters
Leave a Comment Leave a Comment

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Contact Us

You Might Also Like

Без рубрики

Xbox’s 2025 gaming handheld teased in new trailer

Following recent claims Microsoft's much-rumoured handheld Xbox will arrive…

3 Min Read
Без рубрики

Venture fund Blue Ocean Games launches with $30m investment for indie developers

New venture fund Blue Ocean Games has launched with a…

4 Min Read
Без рубрики

Jobs roundup: May 2025 | Ares Interactive appoints Mike DeLaet as president

It can be difficult keeping track of the various comings…

17 Min Read
Без рубрики

Here’s our next batch of Xbox Game Pass titles for June

Microsoft has revealed the next batch of games being added…

4 Min Read
Game ChronicleGame Chronicle
© 2025 Retro Board Games. All Rights Reserved.
  • Home
  • About us
  • Contact
  • Terms and Conditions
  • Privacy Policy
Welcome Back!

Sign in to your account

Username or Email Address
Password

Lost your password?