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Silent Hill f gets development deep dive at Konami game showcase

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Last updated: 12.06.2025 17:47
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Silent Hill f just got a comprehensive deep dive during today’s Konami Press Start showcase.

This portion of the event introduced various developers to fans, and highlighted different aspects of the game including the shift to Japan, combat, monster design, and more.

It kicked off with Silent Hill series producer Motoi Okamato explaining why Silent Hill f has shifted to a Japanese setting. He states: “Silent Hill was a series that fused Western horror and Japanese horror, but as the series progressed, I felt that the essence of Japanese horror was lost”.

You can watch the Silent Hill f segment of the showcase here! Watch on YouTube

From there, we were introduced to Neobards and game producer Albert Lee, who described how the studio has approached the Japanese focus on Silent Hill f. Game designer Al Yang then took the spotlight, explaining how Neoboards iterated on the “uneasy charm and loneliness” of Ebisugaoka, where the game is set.

This narration from Yang can be heard while new gameplay footage of Silent Hill f can be seen. In it, we see Hinako explore Ebisugaoka, swing around a steel pipe, and generally be horrified by all the monsters and spooky locations she finds herself in.

Following this, Okamato returned to establish a key pillar of the game and its Japanese horror style, which he dubbed “beauty, but disturbing”. According to Yang, this concept was applied throughout the game, with the team working with artist Kera. This explanation came alongside concept art of different horrific looking monsters.

Silent Hill f is set to release on 25 September, and will be “more action oriented than the Silent Hill 2 remake”.

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