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Reading: Sunless Sea studio Failbetter’s Mandrake is a rural life sim with a folklore twist
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Sunless Sea studio Failbetter’s Mandrake is a rural life sim with a folklore twist

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Last updated: 09.06.2025 01:06
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Sunless Sea and Mask of the Rose developer Failbetter Games has unveiled Mandrake, its very first project away from the Fallen London universe. It’s a rural life sim set in “world of old, wild powers” where horticulture is forbidden, and it’ll be making its way to PC.


Taking inspiration form British history and folklore, Mandrake casts players as the last in a line of horticultural sorcerers, one who’s finally returned to their family’s abandoned home in the ‘small, complicated’ village of Chandley after a long time away.


Initially at least, The Mandrake sounds like pretty familiar stuff. You’ll tend to your garden; fish, forage, cook, craft furniture to decorate your home; you’ll venture into the woods, to the beach, to the mine in search of mineral, and into the community to befriend the locals, learning their stories and becoming intertwined with their lives.

Mandrake announcement trailer.Watch on YouTube


But Failbetter’s announcement hints at something a little more mysterious around Mandrake’s periphery, and it’s here the studio’s knack for the peculiar starts to peek through. Soon, for instance, you’ll be trading turnips and runner beans for stranger, more intriguing seeds; you can befriend a river, eavesdrop on the dead, drink with a god who lives in your chimney, and spend a haunted night at the Butcher’s Oak.


The eccentric locals, meanwhile, include a hunter who makes pacts with the woods, and a girl saved from the sea, who still hears voices calling to her from beneath the waves. Chandley is home to spirits and other strange creatures too, including the long-armed Granny Jakes who lives in a hidden orchard, and Hroame, “sometimes stone and sometimes not”. But not everything is friendly. “Don’t go out after dark,” Failbetter warns, “the night is not for you.”


Mandrake doesn’t have a release date yet, but Failbetter says that due to its complexity and “some very unusual feature”, it’ll be seeking player feedback as the game continues its journey toward launch. To that end, it expects to run a number of playtests prior to Mandrake’s release, so curious sorts should considering wishlisting it on Steam.

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