By using this site, you agree to the Privacy Policy and Terms of Use.
Accept
Game Chronicle
  • Home
  • About us
  • Contact
  • Terms and Conditions
  • Privacy Policy
Reading: Take-Two net bookings rise “significantly above guidance range” to $1.42bn in Q1 2026
Game ChronicleGame Chronicle
Font ResizerAa
  • Home
  • About us
  • Contact
  • Terms and Conditions
  • Privacy Policy
Search
  • Home
  • About us
  • Contact
  • Terms and Conditions
  • Privacy Policy
Have an existing account? Sign In
Без рубрики

Take-Two net bookings rise “significantly above guidance range” to $1.42bn in Q1 2026

Автор
Last updated: 07.08.2025 23:38
Автор
4 Min Read
Share
SHARE

Contents
The numbersThe highlights

Take-Two Interactive has released its financial results for its first fiscal quarter, recording a 16% increase in net bookings to $1.42 billion. This is “significantly above the guidance range” for the period, which was $1.25 billion to $1.3 billion.

As a result of its Q1 performance, Take-Two has raised its outlook for Q2 to between $6.05 billion to $6.15 billion.

The firm attributed its strong results to “better-than-expected performance from several mobile titles” as well as Rockstar’s Grand Theft Auto franchise continuing to exceed expectations.

Here’s what you need to know:

The numbers

For the three months ending June 30, 2025:

  • Net revenue: $1.5 billion (up 12% year-on-year)
  • Net loss: $12 billion (compared to $262 million loss in the year-ago quarter)
  • Total net bookings: $1.42 billion (up 16% year-on-year)

The highlights

Take-Two highlighted growth in several of its businesses during Q1 2026, particularly Rockstar Games which saw a boost in engagement following the launch of Grand Theft Auto 6’s second trailer earlier this year.

The record-breaking trailer was viewed more than 475 million times, and boosted engagement for GTA Online which also benefited from a new content pack. As a result, recurrent consumer spending growth was “higher than expected” and new player accounts grew by 50% year-over-year.

Overall, recurrent consumer spending rose 17% which was above Take-Two’s guidance of 7%, and accounted for 83% of the company’s net bookings.

2K Games also experienced growth, with NBA 2K25 selling over 11.5 million units to date. Engagement grew “significantly year-over-year” for the title, with daily active users up 30% resulting in a 48% rise in recurrent consumer spending.

Looking at mobile, Take-Two said this segment “vastly exceeded expectations” due to “better-than-expected performance” from titles including Toon Blast, Match Factory, NBA 2K All-Star, and Color Block Jam.

Rollic’s Color Block Jam has become the highest grossing title in the studio’s history, and has remained at the top of the charts throughout the first quarter. 2K’s WWE SuperCard also reached over 37 million lifetime downloads.

“Our outstanding first quarter results reflect ongoing demand for our core franchises and the increasingly diversified, successful nature of our business,” said Take-Two chairman and CEO Strauss Zelnick.

“As we approach the release of our most ambitious pipeline in our company’s history, we have exceptional confidence in our multi-year outlook and our ability to deliver meaningful shareholder returns.”

Looking ahead, the firm expects recurrent consumer spending to grow approximately 4%, representing 76% of its net bookings.

Take-Two predicts its net bookings breakdown to be roughly 45% from Zynga, 39% from 2K, and 16% from Rockstar Games.

“We are thrilled with Take-Two’s positive momentum and have enormous anticipation for this quarter’s launches of Mafia: The Old Country, NBA 2K26, and Borderlands 4,” the company said.

“We have great confidence in our long-term pipeline and expect to achieve record levels of net bookings in fiscal 2027 that we believe will establish a higher baseline for our business, and set us on a path of enhanced profitability.”

Share This Article
Facebook Email Copy Link Print
Previous Article Microsoft pauses development on Avalanche Studios’ Contraband
Next Article Konami stocks hit record highs thanks to eFootball and new Momotaro Dentetsu game
Leave a Comment Leave a Comment

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Contact Us

You Might Also Like

Без рубрики

Industry veterans launch new indie publisher The CoLab

A new UK-based independent games publisher has launched today, called…

2 Min Read
Без рубрики

Krafton addresses leadership changes at Unknown Worlds, former executives file lawsuit against publisher

Krafton has issued a statement regarding leadership changes at Unknown…

4 Min Read
Без рубрики

Supermassive lays off 36 staff and delays Directive 8020 to “first half of 2026”

Dark Pictures and The Quarry developer Supermassive has delayed its…

1 Min Read
Без рубрики

Switch 2 lets you easily move your Animal Crossing: New Horizons island

Nintendo has confirmed Animal Crossing: New Horizon players will be…

2 Min Read
Game ChronicleGame Chronicle
© 2025 Retro Board Games. All Rights Reserved.
  • Home
  • About us
  • Contact
  • Terms and Conditions
  • Privacy Policy
Welcome Back!

Sign in to your account

Username or Email Address
Password

Lost your password?